auto-rig
auto-rig is a Graphics, 3D & shaders skill for AI agents, published by nirholas in the three.ws repository on GitHub. Skillspace rates auto-rig D (64/100) and it passed the safety scan; the rating is based on static analysis only.
Make a 3D model animation-ready — add a humanoid skeleton and skin weights to an existing GLB, or generate a rigged avatar from text/images in one call. Use when you or the user want to rig a mesh, auto-rig a GLB, make a model animatable, get a character that plays idle/walk animations, or go from prompt straight to a rigged avatar. Covers "rig this GLB", "make it animatable", "text to rigged avatar". Paid lane ($0.20 / $0.45 USDC via x402).
- Grade
- D
- Quality
- 64 / 100
- Safety
- Passed
- GitHub stars
- 83
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 100 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- Low-risk patterns
- License
- Not declared. Check the repository before reusing it.
- Adoption
- Adopted by 0 other repositories, in 0 collections
What the scanner flagged
- mentions secrets in text
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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