batch-material
batch-material is a Graphics, 3D & shaders skill for AI agents, published by shuotao in the REVIT_MCP_study repository on GitHub. Skillspace rates batch-material D (60/100) and it passed the safety scan; the rating is based on static analysis only.
批次材質修改(複製原材質模式):為每個 Type 的原材質建立複本,只修改複本的 Appearance diffuse color,保留 Graphics 顏色與其他屬性。適用於渲染白模(Enscape/V-Ray 看到白色,平面圖切割圖案維持原材質)。也支援復原(assign_existing_material)。觸發條件:使用者提到材質、material、白色模型、white model、渲染、render、批次換材質、統一材質、復原材質、restore material。工具:get_types_by_category、batch_set_material、assign_existing_material。
- Grade
- D
- Quality
- 60 / 100
- Safety
- Passed
- GitHub stars
- 83
Unproven: rated by static analysis only, not yet compared head-to-head.
Our two independent classifiers differ on this skill's category, so treat the placement as provisional.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 86 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- Not declared. Check the repository before reusing it.
- Adoption
- Adopted by 0 other repositories, in 0 collections
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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