blender-material-ops
blender-material-ops is a Graphics, 3D & shaders skill for AI agents, published by IvanYangYangXi in the artclaw_bridge repository on GitHub. Skillspace rates blender-material-ops D (59/100) and it passed the safety scan; the rating is based on static analysis only.
Blender 材质创建与节点操作指南。包含 PBR 材质创建、节点连接、中文版兼容等最佳实践。 Use when AI needs to: (1) create or edit Blender materials, (2) set up Principled BSDF node trees, (3) connect shader nodes, (4) handle Chinese Blender node name differences. Blender only (run_python).
- Grade
- D
- Quality
- 59 / 100
- Safety
- Passed
- GitHub stars
- 30
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 84 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- MIT
- Adoption
- Adopted by 0 other repositories, in 0 collections
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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