blender-syntax-panels

blender-syntax-panels is a Graphics, 3D & shaders skill for AI agents, published by Impertio-Studio in the Blender-Bonsai-ifcOpenshell-Sverchok-Claude-Skill-Package repository on GitHub. Skillspace rates blender-syntax-panels D (69/100) and it passed the safety scan; the rating is based on static analysis only.

Use when creating custom Blender UI panels, menus, or UIList elements. Prevents the common mistake of using wrong bl_space_type/bl_region_type combinations (panel won't show). Covers bpy.types.Panel, draw() method, UILayout API (row/column/box/split), bl_category, sub-panels, draw_header, menus, pie menus, and UIList. Keywords: Panel, UILayout, bl_space_type, bl_region_type, bl_category, draw, row, column, box, split, sub-panel, UIList, menu, Blender UI, create panel, add UI to sidebar, custom panel.

Grade
D
Quality
69 / 100
Safety
Passed
GitHub stars
39

Unproven: rated by static analysis only, not yet compared head-to-head.

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Our review

Architecture
79 / 100
Maturity
Packaged: licensed, with a version or references
Security scan
No issues found
License
Not declared. Check the repository before reusing it.

Not checked yet

  • Category is a classifier prediction; no model has read this skill yet
  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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