blender-syntax-properties

blender-syntax-properties is a Graphics, 3D & shaders skill for AI agents, published by Impertio-Studio in the Blender-Bonsai-ifcOpenshell-Sverchok-Claude-Skill-Package repository on GitHub. Skillspace rates blender-syntax-properties D (65/100) and it passed the safety scan; the rating is based on static analysis only.

Use when adding custom properties to Blender objects -- BoolProperty, IntProperty, FloatProperty, EnumProperty, PointerProperty, or PropertyGroup. Prevents the common mistake of not using update callbacks (changes not reflected in UI) or returning stale items from dynamic EnumProperty. Covers all bpy.props types, subtypes, units, getters/ setters, and CollectionProperty patterns. Keywords: bpy.props, PropertyGroup, BoolProperty, IntProperty, FloatProperty, EnumProperty, PointerProperty, CollectionProperty, update callback, dynamic enum, add custom property, user input, settings.

Grade
D
Quality
65 / 100
Safety
Passed
GitHub stars
39

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
79 / 100
Maturity
Packaged: licensed, with a version or references
Security scan
Low-risk patterns
License
Not declared. Check the repository before reusing it.

What the scanner flagged

  • mentions secrets in text

Not checked yet

  • Category is a classifier prediction; no model has read this skill yet
  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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