bonsai-syntax-geometry

bonsai-syntax-geometry is a Graphics, 3D & shaders skill for AI agents, published by Impertio-Studio in the Blender-Bonsai-ifcOpenshell-Sverchok-Claude-Skill-Package repository on GitHub. Skillspace rates bonsai-syntax-geometry D (69/100) and it passed the safety scan; the rating is based on static analysis only.

Use when creating or editing IFC geometry representations in Bonsai -- profile extrusions, boolean operations, mesh-to-IFC conversion, or geometry context setup. Prevents the common mistake of creating geometry without specifying the representation context (Body/Axis/ FootPrint). Covers IfcExtrudedAreaSolid, IfcShapeRepresentation, and the relationship between Blender mesh data and IFC geometric representations. Keywords: IFC geometry, extrusion, IfcExtrudedAreaSolid, IfcShapeRepresentation, boolean, geometry context, Body, Axis, mesh to IFC, profile, create 3D shape in IFC, geometry not showing.

Grade
D
Quality
69 / 100
Safety
Passed
GitHub stars
39

Unproven: rated by static analysis only, not yet compared head-to-head.

Our two independent classifiers differ on this skill's category, so treat the placement as provisional.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
79 / 100
Maturity
Packaged: licensed, with a version or references
Security scan
No issues found
License
Not declared. Check the repository before reusing it.

Not checked yet

  • Category is a classifier prediction; no model has read this skill yet
  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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