debug-physics
debug-physics is a System & environment troubleshooting skill for AI agents, published by AgibotTech in the genie_sim repository on GitHub. Skillspace rates debug-physics D (59/100) and it passed the safety scan; the rating is based on static analysis only.
Diagnose physics misbehaviour in the Genie Sim RT Engine — robot swings on spawn, contacts tunnel, joints drift past their limits, cloth blows up, the convex-hull proxy renders instead of the visual mesh, or the wrong physics backend is active. Walks the user through the engine's debug toggles (visualizers, marker array, GL viewer, `init_*` teleport, backend swap) and the common failure-mode fixes. Trigger: When the user reports "robot swings at start", "objects float / sink into the floor", "contact tunnelling", "joint went past limit", "robot vibrates / explodes", "shelf looks like a convex hull", "wrong gripper poses", "newton vs physx vs mjwarp difference", or asks to "debug the physics".
- Grade
- D
- Quality
- 59 / 100
- Safety
- Passed
- GitHub stars
- 1,141
Unproven: rated by static analysis only, not yet compared head-to-head.
Our two independent classifiers differ on this skill's category, so treat the placement as provisional.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 79 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- Low-risk patterns
- License
- Not declared. Check the repository before reusing it.
- Adoption
- Adopted by 1 other repositories, in 0 collections
What the scanner flagged
- mentions secrets in text
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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