donner-geode-backend

donner-geode-backend is a Graphics, 3D & shaders skill for AI agents, published by jwmcglynn in the donner repository on GitHub. Skillspace rates donner-geode-backend D (59/100) and it passed the safety scan; the rating is based on static analysis only.

Working on Geode, Donner's GPU (WebGPU / wgpu-native) rendering backend: build configs, the pipeline-ownership rule, headless/llvmpipe environments, WGSL shaders, and Geode-lane test failures. Use when changing anything under donner/svg/renderer/geode/, when a *_geode variant or Geode golden test fails, when editing .wgsl shaders, when you see "[Geode/wgpu-native]" errors or WebGPU device/adapter problems, or when running Geode tests on headless/CI machines.

Grade
D
Quality
59 / 100
Safety
Passed
GitHub stars
29

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
84 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
ISC
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Category is a classifier prediction; no model has read this skill yet
  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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