draw-outside-bounds-particle-modifier
draw-outside-bounds-particle-modifier is an Android development skill for AI agents, published by maxrave-dev in the kotlin-footguns repository on GitHub. Skillspace rates draw-outside-bounds-particle-modifier D (68/100) and it passed the safety scan; the rating is based on static analysis only.
A celebration burst drawn by a plain draw modifier that paints past its host's own bounds — draw modifiers are unclipped by default, so the modifier must sit before every .clip(...) in the chain, and any clipping ancestor still trims whatever leaves its edge. Covers scaling origin and reach off the host's measured size so one effect reads the same at 28dp and at 48dp, keeping the per-frame lambda cheap, and why pure drawing beats an animation library here. Use when a burst renders cut to the button's outline, when it vanishes inside a rounded card or list row, or before adding a vector-animation dependency to draw one.
- Grade
- D
- Quality
- 68 / 100
- Safety
- Passed
- GitHub stars
- 344
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 100 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- Not declared. Check the repository before reusing it.
Not checked yet
- Category is a classifier prediction; no model has read this skill yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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