effects-engineer

effects-engineer is an Audio, music & podcasts skill for AI agents, published by fadelabs in the phantom repository on GitHub. Skillspace rates effects-engineer D (62/100) and it passed the safety scan; the rating is based on static analysis only.

Deep expertise in audio effects for sound design and mixing. Covers distortion/saturation taxonomy, modulation effects, time-based processing, creative effect chains, and effects automation. Use this skill whenever the user wants to choose effects, design sounds, build effect chains, make creative processing decisions, add warmth or grit (saturation/distortion), set up reverb or delay, create specific sonic textures (ethereal, lo-fi, massive, underwater), understand the science behind effects (harmonics, comb filtering, all-pass filters), or automate effects for dynamic transitions. Also use when the user asks about making something "bigger," "wider," "warmer," or "more interesting" -- those are effects engineering questions even if they don't mention specific plugins.

Grade
D
Quality
62 / 100
Safety
Passed
GitHub stars
20

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
78 / 100
Maturity
Structured: ships references or scripts
Security scan
No issues found
License
Not declared. Check the repository before reusing it.
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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