erhe-cpp-debugging

erhe-cpp-debugging is a Runtime diagnostics & profiling skill for AI agents, published by tksuoran in the erhe repository on GitHub. Skillspace rates erhe-cpp-debugging D (68/100) and it passed the safety scan; the rating is based on static analysis only.

Debug an erhe C++ crash, abort, VERIFY/ERHE_FATAL, thrown exception, hang or deadlock at the source level with a real callstack and live variable values, instead of guessing from logs/log.txt and a stripped backtrace. On macOS drive lldb from a shell (preferred: the embedded Python SB API emitting JSON); on Windows drive the live Visual Studio via the visualstudio MCP server (breakpoints, launch-under-debugger, step, callstack, locals). Use this for "editor.exe exited non-zero / [crash] unhandled exception / a minidump appeared / a VERIFY or FATAL fired / a C++ exception 0xe06d7363 / it deadlocked or hung" -- the minidump and log are a starting hypothesis, the live callstack + locals are the diagnosis. For GPU "renders wrong" bugs use erhe-renderdoc-gpu-debug instead; this skill is for CPU-side control flow and state.

Grade
D
Quality
68 / 100
Safety
Passed
GitHub stars
908

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
100 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
Not declared. Check the repository before reusing it.

Not checked yet

  • Category is a classifier prediction; no model has read this skill yet
  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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