erhe-quest-shader-failure
erhe-quest-shader-failure is a System & environment troubleshooting skill for AI agents, published by tksuoran in the erhe repository on GitHub. Skillspace rates erhe-quest-shader-failure D (68/100) and it passed the safety scan; the rating is based on static analysis only.
Triage erhe editor aborts on Quest where vkCreateShaderModule fails with spirv-val (VUID-VkShaderModuleCreateInfo-pCode-08737), or any Shader_stages compile/link error. Identifies which shader / stage failed by reading the immediately-preceding "Creating shader module" log line, then maps known VUIDs to known fixes. Use when the editor aborts on Quest at startup with a SPIR-V or shader-link validation message.
- Grade
- D
- Quality
- 68 / 100
- Safety
- Passed
- GitHub stars
- 908
Unproven: rated by static analysis only, not yet compared head-to-head.
Our two independent classifiers differ on this skill's category, so treat the placement as provisional.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 100 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- Not declared. Check the repository before reusing it.
Not checked yet
- Category is a classifier prediction; no model has read this skill yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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