forge-compute-shaders
forge-compute-shaders is a Graphics, 3D & shaders skill for AI agents, published by Nebulavenus in the forge-gpu repository on GitHub. Skillspace rates forge-compute-shaders D (66/100) and it passed the safety scan; the rating is based on static analysis only.
Set up a compute pipeline with storage textures, dispatch groups, and a compute-then-render pattern. Use when someone needs GPU compute, image processing, procedural generation, particle simulation, or post-processing in SDL3 GPU.
- Grade
- D
- Quality
- 66 / 100
- Safety
- Passed
- GitHub stars
- 32
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 96 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- Zlib
- Adoption
- Adopted by 1 other repositories, in 1 collections
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
Skillspace indexes and rates this skill; it does not host or endorse it. Run third-party skills at your own risk.