forge-shader-grid

forge-shader-grid is a Graphics, 3D & shaders skill for AI agents, published by Nebulavenus in the forge-gpu repository on GitHub. Skillspace rates forge-shader-grid D (57/100) and it passed the safety scan; the rating is based on static analysis only.

Add a procedural anti-aliased grid floor to an SDL3 GPU scene using fwidth()/smoothstep() in the fragment shader. Covers procedural rendering, screen-space derivatives for anti-aliasing, distance fade, and using multiple graphics pipelines in a single render pass.

Grade
D
Quality
57 / 100
Safety
Passed
GitHub stars
32

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
79 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
Zlib
Adoption
Adopted by 1 other repositories, in 1 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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