gearlynx-debugging

gearlynx-debugging is a Runtime diagnostics & profiling skill for AI agents, published by drhelius in the Gearlynx repository on GitHub. Skillspace rates gearlynx-debugging D (69/100) and it passed the safety scan; the rating is based on static analysis only.

Debug and trace Atari Lynx games using the Gearlynx emulator MCP server. Provides workflows for 6502 CPU debugging, breakpoint management, hardware inspection, disassembly analysis, and execution tracing. Use when the user wants to debug a Lynx game, trace code execution, inspect CPU registers or hardware state, set breakpoints, analyze interrupts, step through 6502 instructions, reverse engineer game code, examine Mikey/Suzy registers, view the call stack, or diagnose rendering, audio, or timing issues. Also use when the user mentions Atari Lynx development, Lynx homebrew testing, or 6502 debugging with Gearlynx.

Grade
D
Quality
69 / 100
Safety
Passed
GitHub stars
70

Unproven: rated by static analysis only, not yet compared head-to-head.

Our two independent classifiers differ on this skill's category, so treat the placement as provisional.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
78 / 100
Maturity
Structured: ships references or scripts
Security scan
No issues found
License
GPL-3.0
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Category is a classifier prediction; no model has read this skill yet
  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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