glassmorphism

glassmorphism is an iOS development skill for AI agents, published by compozy in the compozy repository on GitHub. Skillspace rates glassmorphism D (67/100) and it passed the safety scan; the rating is based on static analysis only.

Create, refine, or debug glass interfaces at the level of Apple Liquid Glass and premium frosted widgets: translucent cards and capsules over photos or wallpapers, glass navigation and toolbars, smoked media controls, lens-refracting buttons, and their solid/accessible fallbacks. Use for glass material design, CSS backdrop-filter stacks (fill, rim, sheen, shadow, grain), SVG displacement refraction, glass tokens, contrast on translucent surfaces, rendering cost, and conditional SwiftUI/visionOS/Fluent guidance. Also matches interfaces de vidro, vidro fosco, and liquid glass. Excludes unrelated frontend edits, generic redesigns without glass, and photorealistic 3D glass rendering.

Grade
D
Quality
67 / 100
Safety
Passed
GitHub stars
2,747

Unproven: rated by static analysis only, not yet compared head-to-head.

Our two independent classifiers differ on this skill's category, so treat the placement as provisional.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
94 / 100
Maturity
Structured: ships references or scripts
Security scan
Low-risk patterns
License
Not declared. Check the repository before reusing it.

What the scanner flagged

  • mentions secrets in text

Not checked yet

  • Category is a classifier prediction; no model has read this skill yet
  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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