go-concurrency-patterns
go-concurrency-patterns is a Go, Rust & systems languages skill for AI agents, published by wshobson in the agents repository on GitHub. Skillspace rates go-concurrency-patterns C (74/100) and it passed the safety scan; a judge model has also reviewed it.
Master Go concurrency with goroutines, channels, sync primitives, and context. Use when building concurrent Go applications, implementing worker pools, or debugging race conditions.
- Grade
- C
- Quality
- 74 / 100
- Safety
- Passed
- GitHub stars
- 37,940
Placed #5 of 6 in the judged category final for Go, Rust & systems languages.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 100 / 100
- Maturity
- Structured: ships references or scripts
- Security scan
- No issues found
- License
- MIT
- Adoption
- Adopted by 1 other repositories, in 3 collections
- Scope
- Portable: works in any project. General Go concurrency techniques usable in any project
Judge review
Placed #5 of 6 in the judged category final for Go, Rust & systems languages.
- Trigger
75 75 - Instructions
75 75 - Specificity
65 65 - Safety
90 90 - Disclosure
80 80 - Maintenance
55 55
A correct worker-pool example and a clean do's-and-don'ts list, but the content stays at generic-tutorial altitude rather than reflecting any specific codebase's real constraints.
Not checked yet
- No blind task eval yet
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
Also published in 1 other repo
Skillspace indexes and rates this skill; it does not host or endorse it. Run third-party skills at your own risk.