gpu-vis-modes

gpu-vis-modes is a Graphics, 3D & shaders skill for AI agents, published by ad-repo in the nullplayer repository on GitHub. Skillspace rates gpu-vis-modes D (65/100) and it passed the safety scan; the rating is based on static analysis only.

Per-mode shader and algorithm internals for the GPU visualization modes shared by both the main window and spectrum window — Fire, JWST, Lightning, Matrix, Snow, EKG. Includes Metal pass counts, audio mappings, color schemes, intensity presets, and the shader file names. Use when editing a specific mode's shader or audio response.

Grade
D
Quality
65 / 100
Safety
Passed
GitHub stars
88

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
94 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
Not declared. Check the repository before reusing it.
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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