maya-export-preset
maya-export-preset is a Graphics, 3D & shaders skill for AI agents, published by dcc-mcp in the dcc-mcp-maya repository on GitHub. Skillspace rates maya-export-preset C (72/100) and it passed the safety scan; the rating is based on static analysis only.
Interchange stage — save / load / list / delete export presets (FBX, OBJ, Alembic configurations stored as JSON). Use to standardise export settings across a team or project. Not for one-off exports (use maya-geometry) or pipeline publishing (use maya-pipeline / maya-shot-export).
- Grade
- C
- Quality
- 72 / 100
- Safety
- Passed
- GitHub stars
- 35
Unproven: rated by static analysis only, not yet compared head-to-head.
Our two independent classifiers differ on this skill's category, so treat the placement as provisional.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 84 / 100
- Maturity
- Structured: ships references or scripts
- Security scan
- No issues found
- License
- MIT
- Adoption
- Adopted by 0 other repositories, in 0 collections
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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