meshy-auto-rig
meshy-auto-rig is a Graphics, 3D & shaders skill for AI agents, published by fullstacktard in the claude-workflow repository on GitHub. Skillspace rates meshy-auto-rig D (66/100) and the safety scan flagged it for review; the rating is based on static analysis only.
Flagged for review. Read the source before running it.
Auto-rig 3D character models using the Meshy AI API. Converts static GLB/FBX models into rigged characters with walk and run animations. Use when you need to prepare 3D models for animation, add skeletal rigging, or generate walk/run cycles automatically.
- Grade
- D
- Quality
- 66 / 100
- Safety
- Needs review
- GitHub stars
- 37
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 96 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- Medium-risk patterns
- License
- MIT
- Adoption
- Adopted by 0 other repositories, in 0 collections
What the scanner flagged
- reads environment variables
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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