motion-gpu-adapters-wgsl
motion-gpu-adapters-wgsl is a Graphics, 3D & shaders skill for AI agents, published by motion-core in the motion-gpu repository on GitHub. Skillspace rates motion-gpu-adapters-wgsl C (77/100) and it passed the safety scan; the rating is based on static analysis only.
Build and edit MotionGPU code across framework-agnostic core and Svelte/React/Vue adapters. Use when implementing or refactoring FragCanvas-based components, defineMaterial shaders, useFrame runtime logic, textures/useTexture workflows, render passes/targets, compute shaders/storage buffers, render-mode scheduling, or MotionGPU error handling and diagnostics.
- Grade
- C
- Quality
- 77 / 100
- Safety
- Passed
- GitHub stars
- 179
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 100 / 100
- Maturity
- Structured: ships references or scripts
- Security scan
- Low-risk patterns
- License
- MIT
- Adoption
- Adopted by 0 other repositories, in 0 collections
What the scanner flagged
- mentions secrets in text
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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