perf-tuning
perf-tuning is a Graphics, 3D & shaders skill for AI agents, published by NVIDIA in the omniperf repository on GitHub. Skillspace rates perf-tuning C (74/100) and it passed the safety scan; the rating is based on static analysis only.
Resolve common Kit/Isaac Sim/Isaac Lab performance issues using specific settings and configuration changes. Covers PresentFrame stalls, resolveSamplerFeedback, headless mode, multi-GPU tradeoffs, DLSS/DLSS-G, PhysX tuning, RTX presets (isaaclab_performance/balanced/quality), viewport gizmos, HydraEngine waitIdle, fsWatcher overhead, and CPU governor. Use when profiling data shows a specific bottleneck and you need the fix, when someone asks "why is it slow" and you have Tracy/nsys evidence, or when tuning RTX settings for GPU-bound workloads. NOT for: initial triage (use diagnose-perf), capturing profiles (use profiling), or analyzing traces (use nsys-analyze).
- Grade
- C
- Quality
- 74 / 100
- Safety
- Passed
- GitHub stars
- 32
Unproven: rated by static analysis only, not yet compared head-to-head.
Our two independent classifiers differ on this skill's category, so treat the placement as provisional.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 100 / 100
- Maturity
- Structured: ships references or scripts
- Security scan
- No issues found
- License
- Apache-2.0
- Adoption
- Adopted by 0 other repositories, in 0 collections
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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