playcanvas-engine-runtime

playcanvas-engine-runtime is a Graphics, 3D & shaders skill for AI agents, published by teknokomo in the universo-platformo-react repository on GitHub. Skillspace rates playcanvas-engine-runtime C (74/100) and it passed the safety scan; the rating is based on static analysis only.

Use when planning, implementing, or QA-reviewing MMOOMM or browser 3D work that uses the Universo PlayCanvas wrapper, PlayCanvas Engine runtime scenes, WebGL canvas lifecycle, camera/light setup, procedural geometry, asset readiness, resize behavior, or cleanup. Applies to `@universo-react/playcanvas-engine` wrapping `playcanvas@2.18.1`; does not cover PlayCanvas Editor, PCUI, PCUI Graph, React Three Fiber, or heavy glTF/Draco/texture pipelines.

Grade
C
Quality
74 / 100
Safety
Passed
GitHub stars
26

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
100 / 100
Maturity
Structured: ships references or scripts
Security scan
No issues found
License
Not declared. Check the repository before reusing it.
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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