rig-a-model

rig-a-model is a Graphics, 3D & shaders skill for AI agents, published by nirholas in the three.ws repository on GitHub. Skillspace rates rig-a-model C (74/100) and it passed the safety scan; the rating is based on static analysis only.

Auto-rig a static 3D GLB model into an animation-ready one. Use when you or the user have an existing GLB and want to rig it, add a skeleton, add bones, make it posable, or make it animatable — "rig this model", "add a skeleton to my GLB", "make this character animation-ready". Takes a GLB URL, adds a humanoid skeleton plus skin weights, and returns the rigged GLB URL and a pose-studio link.

Grade
C
Quality
74 / 100
Safety
Passed
GitHub stars
83

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
100 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
Not declared. Check the repository before reusing it.
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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