scene-core-structure

scene-core-structure is a Graphics, 3D & shaders skill for AI agents, published by mikialex in the rendiation repository on GitHub. Skillspace rates scene-core-structure F (54/100) and it passed the safety scan; the rating is based on static analysis only.

Reference for the scene data model in rendiation (scene/core). Covers all entity types (SceneEntity, SceneNodeEntity, SceneModelEntity, StandardModelEntity, camera, lights, mesh, material, animation, skin), their component types, foreign-key relationships, the scene graph node hierarchy, transform propagation, SceneWriter API, and the StandardModel rendering pattern. Depends on database-schema for the underlying relational database layer. Use when understanding the scene model, adding new scene entity types, or working with SceneWriter/SceneReader.

Grade
F
Quality
54 / 100
Safety
Passed
GitHub stars
74

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
74 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
Not declared. Check the repository before reusing it.
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Category is a classifier prediction; no model has read this skill yet
  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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