scene-runtime-and-crdt

scene-runtime-and-crdt is a Design patterns & component architecture skill for AI agents, published by decentraland in the unity-explorer repository on GitHub. Skillspace rates scene-runtime-and-crdt D (64/100) and it passed the safety scan; the rating is based on static analysis only.

Scene runtime internals — V8/ClearScript engine, CRDT protocol, JS module system, scene lifecycle, and threading. Use when implementing or modifying scene runtime modules (require/wrapper/API pattern), working with CRDTProtocol or CRDTWorldSynchronizer, handling MultiThreadSync for ECS access, debugging scene state transitions, or implementing new JS API modules.

Grade
D
Quality
64 / 100
Safety
Passed
GitHub stars
22

Unproven: rated by static analysis only, not yet compared head-to-head.

Our two independent classifiers differ on this skill's category, so treat the placement as provisional.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
100 / 100
Maturity
Basic: a single SKILL.md
Security scan
Low-risk patterns
License
Apache-2.0
Adoption
Adopted by 0 other repositories, in 0 collections

What the scanner flagged

  • mentions secrets in text

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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