scene-runtime-and-crdt
scene-runtime-and-crdt is a Design patterns & component architecture skill for AI agents, published by decentraland in the unity-explorer repository on GitHub. Skillspace rates scene-runtime-and-crdt D (64/100) and it passed the safety scan; the rating is based on static analysis only.
Scene runtime internals — V8/ClearScript engine, CRDT protocol, JS module system, scene lifecycle, and threading. Use when implementing or modifying scene runtime modules (require/wrapper/API pattern), working with CRDTProtocol or CRDTWorldSynchronizer, handling MultiThreadSync for ECS access, debugging scene state transitions, or implementing new JS API modules.
- Grade
- D
- Quality
- 64 / 100
- Safety
- Passed
- GitHub stars
- 22
Unproven: rated by static analysis only, not yet compared head-to-head.
Our two independent classifiers differ on this skill's category, so treat the placement as provisional.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 100 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- Low-risk patterns
- License
- Apache-2.0
- Adoption
- Adopted by 0 other repositories, in 0 collections
What the scanner flagged
- mentions secrets in text
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
Skillspace indexes and rates this skill; it does not host or endorse it. Run third-party skills at your own risk.