shaderhelper-native-render

shaderhelper-native-render is a Graphics, 3D & shaders skill for AI agents, published by ShaderHelper in the ShaderHelper repository on GitHub. Skillspace rates shaderhelper-native-render D (68/100) and it passed the safety scan; the rating is based on static analysis only.

Create, compile, inspect, and debug native ShaderHelper HLSL/GLSL shader, material, scene object, mesh pass, and render graph assets through the local shaderhelper MCP server. Use when an AI agent needs native .shader assets, ShaderHeader assets, vertex/pixel/compute stages, entry points, stage macros, .material assets, .render graphs, mesh/camera scene objects, mesh pass nodes, compute pass nodes, render output wiring, or shader-side Print/PrintAtMouse/Assert debugging.

Grade
D
Quality
68 / 100
Safety
Passed
GitHub stars
84

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
100 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
MIT
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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