threejs-exposure-color-grading
threejs-exposure-color-grading is a Graphics, 3D & shaders skill for AI agents, published by scottstts in the Threejs-Awesome-Graphics-Agent-Skills repository on GitHub. Skillspace rates threejs-exposure-color-grading C (74/100) and it passed the safety scan; the rating is based on static analysis only.
Build a measured exposure and grading path in Three.js. Use for a 64x36 encoded luminance meter, asynchronous readback, weighted log-average exposure, asymmetric adaptation, single tone-map ownership, and a generated 32-cube post-tone-map LUT.
- Grade
- C
- Quality
- 74 / 100
- Safety
- Passed
- GitHub stars
- 807
Unproven: rated by static analysis only, not yet compared head-to-head.
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Our review
- Architecture
- 99 / 100
- Maturity
- Structured: ships references or scripts
- Security scan
- No issues found
- License
- Not declared. Check the repository before reusing it.
Not checked yet
- Category is a classifier prediction; no model has read this skill yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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