tilegym-converting-cutile-to-triton
tilegym-converting-cutile-to-triton is a Migrations, upgrades & porting skill for AI agents, published by NVIDIA in the TileGym repository on GitHub. Skillspace rates tilegym-converting-cutile-to-triton B (80/100) and it passed the safety scan; the rating is based on static analysis only.
Converts cuTile GPU kernels (@ct.kernel) to Triton (@triton.jit). Handles standard in-repo conversion, debugging (cudaErrorIllegalAddress, shape mismatch, numerical mismatch), and mapping cuTile idioms (ct.load/ct.store, ct.Constant, ct.launch) to Triton equivalents. Covers dual-kernel layout flags (e.g. transpose=True/False + autotune grid via META) per translations/advanced-patterns.md. Use when converting, porting, or translating cuTile kernels to Triton, or debugging existing Triton translations.
- Grade
- B
- Quality
- 80 / 100
- Safety
- Passed
- GitHub stars
- 808
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 87 / 100
- Maturity
- Packaged: licensed, with a version or references
- Security scan
- No issues found
- License
- Not declared. Check the repository before reusing it.
Not checked yet
- Category is a classifier prediction; no model has read this skill yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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