usd-copy-and-flatten

usd-copy-and-flatten is a Graphics, 3D & shaders skill for AI agents, published by NVIDIA-Omniverse in the omniverse-labs repository on GitHub. Skillspace rates usd-copy-and-flatten C (74/100) and it passed the safety scan; the rating is based on static analysis only.

Make a reproducible, self-contained USD handoff from a Blender scene or existing USD layer by copying inputs, closing relative dependencies, and flattening into a derived USDA/USDC. Use when preparing an OVRTX, OVPhysX, SimReady, or downstream DCC handoff; never mutate the user's source asset. Requires the installed Blender/USD tooling and supported add-on/runtime.

Grade
C
Quality
74 / 100
Safety
Passed
GitHub stars
20

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
100 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
Not declared. Check the repository before reusing it.
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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