viewer-scene-building
viewer-scene-building is a Graphics, 3D & shaders skill for AI agents, published by mikialex in the rendiation repository on GitHub. Skillspace rates viewer-scene-building F (54/100) and it passed the safety scan; the rating is based on static analysis only.
Practical recipes for building 3D test scenes in the rendiation viewer application. Covers mesh generation from ParametricSurface (build_attributes_mesh, triangulate_parametric), material creation patterns for all material types, wiring scene models, light setup, transforms, and the test-content module pattern. For the underlying scene data model (entity types, components, foreign keys, SceneWriter API), see scene-core-structure. For the relational database layer, see database-schema.
- Grade
- F
- Quality
- 54 / 100
- Safety
- Passed
- GitHub stars
- 74
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 74 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- Not declared. Check the repository before reusing it.
- Adoption
- Adopted by 0 other repositories, in 0 collections
Not checked yet
- Category is a classifier prediction; no model has read this skill yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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