vvvv-custom-nodes
vvvv-custom-nodes is a Graphics, 3D & shaders skill for AI agents, published by tebjan in the vvvv-skills repository on GitHub. Skillspace rates vvvv-custom-nodes C (77/100) and it passed the safety scan; the rating is based on static analysis only.
Helps write C# node classes for vvvv gamma — the [ProcessNode] lifecycle pattern, Update() method, out parameters, pin configuration, change detection, stateless operation nodes, the public-API import model, and service consumption via NodeContext (IFrameClock, Game access, logging). Use when writing a node class, adding pins, implementing change detection, accessing services in node constructors, creating stateless utility methods, or deciding whether a class needs [ProcessNode] at all. Requires the assembly to have one of [assembly: ImportAsIs] / [assembly: ImportNamespace] / [assembly: ImportType] set (see vvvv-node-libraries).
- Grade
- C
- Quality
- 77 / 100
- Safety
- Passed
- GitHub stars
- 29
Unproven: rated by static analysis only, not yet compared head-to-head.
Our two independent classifiers differ on this skill's category, so treat the placement as provisional.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 94 / 100
- Maturity
- Packaged: licensed, with a version or references
- Security scan
- No issues found
- License
- Not declared. Check the repository before reusing it.
- Adoption
- Adopted by 0 other repositories, in 0 collections
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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