worldbuilding-and-lore

worldbuilding-and-lore is a Fiction & storytelling skill for AI agents, published by rondorkerin in the gamestack repository on GitHub. Skillspace rates worldbuilding-and-lore C (74/100) and it passed the safety scan; the rating is based on static analysis only.

Use when building a world bible and deciding how lore reaches the player — the iceberg principle (author the whole world, surface ~10%), environmental & item-description storytelling, an "alien but coherent" identity that survives procedural generation, deep history as faction-proxy pantheons, and ludonarrative harmony (mechanics that are the story). Also use to diagnose lore that info-dumps, feels generic-fantasy, or has gaps that read as contradictions rather than mystery. Triggers on "worldbuilding", "world bible", "lore", "iceberg", "environmental storytelling", "item descriptions", "show don't tell", "alien but coherent", "ludonarrative", "lore dump", "deep history", "mythology".

Grade
C
Quality
74 / 100
Safety
Passed
GitHub stars
21

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
100 / 100
Maturity
Structured: ships references or scripts
Security scan
No issues found
License
MIT
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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