xe2-sdp-bf16

xe2-sdp-bf16 is an MLOps & model serving skill for AI agents, published by ModelTC in the LightX2V repository on GitHub. Skillspace rates xe2-sdp-bf16 C (73/100) and it passed the safety scan; the rating is based on static analysis only.

Use this skill when writing, optimizing, or debugging BF16 Flash Attention SDP kernels targeting Intel Xe2 (Lunar Lake/LNL, Battlemage/BMG) GPU using SYCL ESIMD. Xe2 is the GPU architecture; LNL and BMG are product names. Covers the bf16 and bf16io (hybrid) kernel architectures, bf16 ALU limitations on Xe2, type-conversion cost hiding, compensation strategies, DPAS type selection, and all optimization discoveries from the bf16 kernel development journey. Use whenever the user mentions bf16, bfloat16, mixed-precision SDP, or type conversion overhead in attention kernels.

Grade
C
Quality
73 / 100
Safety
Passed
GitHub stars
2,499

Unproven: rated by static analysis only, not yet compared head-to-head.

Our two independent classifiers differ on this skill's category, so treat the placement as provisional.

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Our review

Architecture
98 / 100
Maturity
Structured: ships references or scripts
Security scan
No issues found
License
Apache-2.0
Adoption
Adopted by 0 other repositories, in 0 collections
Scope
Vendor-specific: built around one product. BF16 kernel tuning for Intel Xe2 GPUs via SYCL ESIMD

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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