yao-gametheory-skill
yao-gametheory-skill is a Structured reasoning & decision frameworks skill for AI agents, published by yaojingang in the yao-open-skills repository on GitHub. Skillspace rates yao-gametheory-skill B (81/100) and it passed the safety scan; the rating is based on static analysis only.
Route CEO-facing competition, negotiation, channel, pricing, platform, M&A, financing, competitor-response, alliance, and regulator problems through an applied game-theory framework router when decisions depend on opponent reactions, credible commitments, signals, payoff/equilibrium logic, historical behavior, dynamic updates, or Markdown/HTML/Word/PDF report export. Do not use for textbook tutoring, proofs, gambling, generic brainstorming, or final legal/financial/regulatory advice.
- Grade
- B
- Quality
- 81 / 100
- Safety
- Passed
- GitHub stars
- 1,253
Unproven: rated by static analysis only, not yet compared head-to-head.
Our two independent classifiers differ on this skill's category, so treat the placement as provisional.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 100 / 100
- Maturity
- Structured: ships references or scripts
- Security scan
- No issues found
- License
- MIT
- Adoption
- Adopted by 0 other repositories, in 0 collections
- Scope
- Portable: works in any project. General applied game-theory framework for strategy decisions
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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