asset-pipeline

asset-pipeline is a Game development skill for AI agents, published by levy-street in the world-of-claudecraft repository on GitHub. Skillspace rates asset-pipeline F (45/100) and the safety scan rated it risky; the rating is based on static analysis only.

Generate game-ready 3D assets for World of ClaudeCraft with the AI asset pipeline (Tripo API + optional gpt-image-2). Use when asked to create or generate game assets, a new weapon model, a prop, a creature or mob model, a player-class skin, or any 3D model or texture for the game. Drives scripts/asset_pipeline/pipeline.mjs through the full loop: generate, review the rendered previews, fix orientation, apply the registry wiring, run the guard tests, and finish the manual follow-ups the pipeline cannot judge.

Grade
F
Quality
45 / 100
Safety
Risky
GitHub stars
2,253

Unproven: rated by static analysis only, not yet compared head-to-head.

Our two independent classifiers differ on this skill's category, so treat the placement as provisional.

This rating describes the version of the repository we crawled; it may have changed since.

Our review

Architecture
100 / 100
Maturity
Basic: a single SKILL.md
Security scan
High-risk patterns
License
Not declared. Check the repository before reusing it.

What the scanner flagged

  • references sensitive credential env
  • mentions secrets in text

Not checked yet

  • Category is a classifier prediction; no model has read this skill yet
  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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