assets-modify

assets-modify is a Game development skill for AI agents, published by IvanMurzak in the Unity-MCP repository on GitHub. Skillspace rates assets-modify D (68/100) and it passed the safety scan; the rating is based on static analysis only.

Modify an asset file in the project. Use 'assets-get-data' first to inspect the asset structure before modifying. Not allowed to modify asset files in the 'Packages/' folder — modify them in 'Assets/'. Three modification surfaces are available (content, pathPatches, jsonPatch) — see the skill body for details.

Grade
D
Quality
68 / 100
Safety
Passed
GitHub stars
3,564

Unproven: rated by static analysis only, not yet compared head-to-head.

Our two independent classifiers differ on this skill's category, so treat the placement as provisional.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
100 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
Apache-2.0
Adoption
Adopted by 21 other repositories, in 1 collections
Scope
Vendor-specific: built around one product. Using the Unity-MCP plugin's asset-modification tool surfaces

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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