assets-modify
assets-modify is a Game development skill for AI agents, published by IvanMurzak in the Unity-MCP repository on GitHub. Skillspace rates assets-modify D (68/100) and it passed the safety scan; the rating is based on static analysis only.
Modify an asset file in the project. Use 'assets-get-data' first to inspect the asset structure before modifying. Not allowed to modify asset files in the 'Packages/' folder — modify them in 'Assets/'. Three modification surfaces are available (content, pathPatches, jsonPatch) — see the skill body for details.
- Grade
- D
- Quality
- 68 / 100
- Safety
- Passed
- GitHub stars
- 3,564
Unproven: rated by static analysis only, not yet compared head-to-head.
Our two independent classifiers differ on this skill's category, so treat the placement as provisional.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 100 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- Apache-2.0
- Adoption
- Adopted by 21 other repositories, in 1 collections
- Scope
- Vendor-specific: built around one product. Using the Unity-MCP plugin's asset-modification tool surfaces
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
Skillspace indexes and rates this skill; it does not host or endorse it. Run third-party skills at your own risk.