babylonjs-editor-tools
babylonjs-editor-tools is a Game development skill for AI agents, published by BabylonJS in the Editor repository on GitHub. Skillspace rates babylonjs-editor-tools D (62/100) and it passed the safety scan; the rating is based on static analysis only.
Write and attach TypeScript scripts, load scenes, and use the editor decorators in projects created with the Babylon.js Editor (the babylonjs-editor-tools runtime package). Use when working with files like src/scripts/*.ts, src/scripts.ts, or App.ts that import from "babylonjs-editor-tools", or whenever the task mentions editor scripts, IScript onStart/onUpdate, loadScene, AdvancedAssetContainer, or any of the @nodeFromScene / @visibleAs* / @onPointerEvent / @sceneAsset / @visibleAsAsset decorators.
- Grade
- D
- Quality
- 62 / 100
- Safety
- Passed
- GitHub stars
- 1,089
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 78 / 100
- Maturity
- Structured: ships references or scripts
- Security scan
- No issues found
- License
- Apache-2.0
- Adoption
- Adopted by 0 other repositories, in 0 collections
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
Skillspace indexes and rates this skill; it does not host or endorse it. Run third-party skills at your own risk.