beamng-decalroad-generation

beamng-decalroad-generation is a Game development skill for AI agents, published by alexkleinwaechter in the BeamNG_LevelCleanUp repository on GitHub. Skillspace rates beamng-decalroad-generation D (68/100) and it passed the safety scan; the rating is based on static analysis only.

Guide for generating DecalRoad objects in the .NET terrain generation pipeline. Covers coordinate transformation, spline sampling, lateral offsets, NDJSON writing, and integration with existing code. Use when implementing or modifying DecalRoad export.

Grade
D
Quality
68 / 100
Safety
Passed
GitHub stars
49

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
100 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
Not declared. Check the repository before reusing it.
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

Skillspace indexes and rates this skill; it does not host or endorse it. Run third-party skills at your own risk.