beamng-decalroad-generation
beamng-decalroad-generation is a Game development skill for AI agents, published by alexkleinwaechter in the BeamNG_LevelCleanUp repository on GitHub. Skillspace rates beamng-decalroad-generation D (68/100) and it passed the safety scan; the rating is based on static analysis only.
Guide for generating DecalRoad objects in the .NET terrain generation pipeline. Covers coordinate transformation, spline sampling, lateral offsets, NDJSON writing, and integration with existing code. Use when implementing or modifying DecalRoad export.
- Grade
- D
- Quality
- 68 / 100
- Safety
- Passed
- GitHub stars
- 49
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 100 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- Not declared. Check the repository before reusing it.
- Adoption
- Adopted by 0 other repositories, in 0 collections
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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