blender-syntax-nodes

blender-syntax-nodes is a Game development skill for AI agents, published by Impertio-Studio in the Blender-Bonsai-ifcOpenshell-Sverchok-Claude-Skill-Package repository on GitHub. Skillspace rates blender-syntax-nodes D (69/100) and it passed the safety scan; the rating is based on static analysis only.

Use when building node trees via Python -- Geometry Nodes, Shader Nodes, or Compositor Nodes. Prevents the breaking change of using node.inputs/outputs by index instead of NodeTreeInterface (4.0+) for node group I/O. Covers node creation, linking, group management, and the NodeTreeInterface API migration. Keywords: node tree, Geometry Nodes, Shader Nodes, Compositor, NodeTreeInterface, node_group, links, nodes.new, node sockets, procedural geometry, create nodes from Python, connect nodes, add node.

Grade
D
Quality
69 / 100
Safety
Passed
GitHub stars
39

Unproven: rated by static analysis only, not yet compared head-to-head.

Our two independent classifiers differ on this skill's category, so treat the placement as provisional.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
79 / 100
Maturity
Packaged: licensed, with a version or references
Security scan
No issues found
License
Not declared. Check the repository before reusing it.

Not checked yet

  • Category is a classifier prediction; no model has read this skill yet
  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

Skillspace indexes and rates this skill; it does not host or endorse it. Run third-party skills at your own risk.