design-lenses

design-lenses is a Game development skill for AI agents, published by kyh in the vibedgames repository on GitHub. Skillspace rates design-lenses D (68/100) and it passed the safety scan; the rating is based on static analysis only.

Structured game-design critique: review a game through Schell's design lenses, Wright's systems-and-emergence lenses, and the MDA framework, producing severity-ranked findings with concrete fixes. Use when the user asks 'is my game fun?', 'review my game design', 'why is it boring?', 'critique this game', 'what's missing?', 'how do I make it better?' (design-level, not bug-level), or before shipping as a design QA pass. For feel/juice tuning go to game-feel; for bugs use code review.

Grade
D
Quality
68 / 100
Safety
Passed
GitHub stars
53

Unproven: rated by static analysis only, not yet compared head-to-head.

Our two independent classifiers differ on this skill's category, so treat the placement as provisional.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
100 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
MIT
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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