fgs-state-ended-trap
fgs-state-ended-trap is a Game development skill for AI agents, published by maxrave-dev in the kotlin-footguns repository on GitHub. Skillspace rates fgs-state-ended-trap D (68/100) and it passed the safety scan; the rating is based on static analysis only.
Suppress the "ended" playback state at a forwarding-player boundary while the underlying player is being replaced, so the media service is not torn down in the gap between one player finishing and the next starting. Use when background playback stops partway through a queue on some devices but never on your development phone, when the playback notification disappears between tracks, or when the app is frozen by the system mid-queue.
- Grade
- D
- Quality
- 68 / 100
- Safety
- Passed
- GitHub stars
- 344
Unproven: rated by static analysis only, not yet compared head-to-head.
Our two independent classifiers differ on this skill's category, so treat the placement as provisional.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 100 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- Not declared. Check the repository before reusing it.
Not checked yet
- Category is a classifier prediction; no model has read this skill yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
Skillspace indexes and rates this skill; it does not host or endorse it. Run third-party skills at your own risk.