finish-it
finish-it is a Game development skill for AI agents, published by kyh in the vibedgames repository on GitHub. Skillspace rates finish-it D (64/100) and it passed the safety scan; the rating is based on static analysis only.
Scope-cutting and shipping discipline from Derek Yu's 'Finishing a Game' and 'Death Loops', jam culture, and veteran shipping practice — diagnose why a game project stalled, cut to a shippable core, define a binary finish line, ship it. Use when: a game project is stalled or sprawling, 'I keep adding features', 'it's never done', 'should I add X before shipping?' (usually no), 'help me finish this', 'is this ready to ship?', or scoping a new game so it actually ships.
- Grade
- D
- Quality
- 64 / 100
- Safety
- Passed
- GitHub stars
- 53
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 93 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- MIT
- Adoption
- Adopted by 0 other repositories, in 0 collections
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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