game-feel
game-feel is a Game development skill for AI agents, published by SummerEngine in the summer-engine-agent repository on GitHub. Skillspace rates game-feel C (72/100) and it passed the safety scan; the rating is based on static analysis only.
Use when the user says the game "feels flat", "lacks impact", "needs juice", "needs punch", or asks for hit feedback, screen shake, camera shake, audio ducking, or general "game feel". Walks the user through the canonical Godot 4.5 game-feel stack — hit-flash + trauma camera shake + audio ducking — wired together so a single hit fires all three. Trigger on "vfx", "juice", "punch", "feels flat", "game feel", "hit flash", "screen shake", "camera shake", "ducking".
- Grade
- C
- Quality
- 72 / 100
- Safety
- Passed
- GitHub stars
- 25
Unproven: rated by static analysis only, not yet compared head-to-head.
Not launch-quality. It is graded C with a clean safety verdict, but our quality filters exclude it: it is a near-duplicate variant of another skill. So it is not in our launch-quality set, the skills our MCP server searches and recommends. How launch-quality is decided
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 96 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- MIT
- Adoption
- Adopted by 0 other repositories, in 0 collections
Not checked yet
- Category is a classifier prediction; no model has read this skill yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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