game-playbook

game-playbook is a Game development skill for AI agents, published by kyh in the vibedgames repository on GitHub. Skillspace rates game-playbook D (68/100) and it passed the safety scan; the rating is based on static analysis only.

The end-to-end recipe for building a GREAT browser game from a one-line idea, plus the craft checklist that separates a tech demo from something fun. Use when the user says 'make a game', 'build a <genre> game' ('make a pixel art top-down slasher', 'build a platformer', 'make a shooter'), 'create a game', or asks to make a game better: 'it feels flat/static/boring', 'add polish/craft', 'screen shake', 'hit stop', 'make it feel good', 'why does my game feel cheap'.

Grade
D
Quality
68 / 100
Safety
Passed
GitHub stars
53

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.

Our review

Architecture
100 / 100
Maturity
Basic: a single SKILL.md
Security scan
No issues found
License
MIT
Adoption
Adopted by 0 other repositories, in 0 collections

Not checked yet

  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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