godot-engineer

godot-engineer is a Game development skill for AI agents, published by buiphucminhtam in the forgewright repository on GitHub. Skillspace rates godot-engineer F (45/100) and the safety scan rated it risky; the rating is based on static analysis only.

[production-grade internal] Builds Godot Engine games with GDScript/C# — scene tree architecture, signal-based communication, shader language, multiplayer networking, and export configuration. Routed via the production-grade orchestrator (Game Build mode).

Grade
F
Quality
45 / 100
Safety
Risky
GitHub stars
45

Unproven: rated by static analysis only, not yet compared head-to-head.

This rating describes the version of the repository we crawled; it may have changed since.

Our review

Architecture
66 / 100
Maturity
Structured: ships references or scripts
Security scan
High-risk patterns
License
Not declared. Check the repository before reusing it.
Adoption
Adopted by 0 other repositories, in 0 collections

What the scanner flagged

  • executes shell/subprocess

Not checked yet

  • Category is a classifier prediction; no model has read this skill yet
  • Not judged on the rubric yet (not a contender in its category)
  • No blind task eval yet
  • Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
  • Sibling files (scripts, references) not fetched; security scan covers SKILL.md only

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