godot-gdscript-patterns
godot-gdscript-patterns is a Game development skill for AI agents, published by JeffGreen311 in the eve-agent-v2-unleashed repository on GitHub. Skillspace rates godot-gdscript-patterns D (58/100) and it passed the safety scan; the rating is based on static analysis only.
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
- Grade
- D
- Quality
- 58 / 100
- Safety
- Passed
- GitHub stars
- 39
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 82 / 100
- Maturity
- Basic: a single SKILL.md
- Security scan
- No issues found
- License
- MIT
- Adoption
- Adopted by 15 other repositories, in 11 collections
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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