godot-interactive
godot-interactive is a Game development skill for AI agents, published by alexmeckes in the godot-claude-skills repository on GitHub. Skillspace rates godot-interactive C (71/100) and it passed the safety scan; the rating is based on static analysis only.
Persistent `godot-mcp` and AI Bridge workflows for Godot 4.x projects. Use this skill for `.tscn`, `.gd`, `.gdshader`, `.tres`, and live editor tasks that need scene inspection, iterative node edits, refresh/run/test loops, runtime diagnostics, or hybrid file-plus-editor validation.
- Grade
- C
- Quality
- 71 / 100
- Safety
- Passed
- GitHub stars
- 23
Unproven: rated by static analysis only, not yet compared head-to-head.
Our two independent classifiers differ on this skill's category, so treat the placement as provisional.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 94 / 100
- Maturity
- Structured: ships references or scripts
- Security scan
- No issues found
- License
- MIT
- Adoption
- Adopted by 1 other repositories, in 0 collections
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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