godot-resources
godot-resources is a Game development skill for AI agents, published by gamedev-skills in the awesome-gamedev-agent-skills repository on GitHub. Skillspace rates godot-resources C (72/100) and it passed the safety scan; the rating is based on static analysis only.
Design data-driven Godot 4.x games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot project, creating .tres resources, or working with custom Resource subclasses and ResourceLoader/ResourceSaver.
- Grade
- C
- Quality
- 72 / 100
- Safety
- Passed
- GitHub stars
- 277
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 84 / 100
- Maturity
- Packaged: licensed, with a version or references
- Security scan
- No issues found
- License
- Apache-2.0
- Adoption
- Adopted by 0 other repositories, in 0 collections
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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