hz-unity-meta-mixed-reality-utility-kit
hz-unity-meta-mixed-reality-utility-kit is a Game development skill for AI agents, published by meta-quest in the agentic-tools repository on GitHub. Skillspace rates hz-unity-meta-mixed-reality-utility-kit C (79/100) and it passed the safety scan; the rating is based on static analysis only.
Meta XR Mixed Reality Utility Kit (MRUK) (com.meta.xr.mrutilitykit) for Unity XR development. Use when working with Scene API data (rooms, walls, floors, furniture), spawning prefabs on scene anchors, placing virtual objects in the real world, world locking to prevent anchor drift, raycasting against room geometry, generating NavMesh from scene data, environment depth raycasting for instant placement without scanning, Passthrough Camera Access (PCA), trackable detection (keyboards, QR codes), destructible scene meshes, space maps, room sharing for multiplayer, or any MR scene-aware feature.
- Grade
- C
- Quality
- 79 / 100
- Safety
- Passed
- GitHub stars
- 142
Unproven: rated by static analysis only, not yet compared head-to-head.
This rating describes the version of the repository we crawled; it may have changed since, so go by its current files.
Our review
- Architecture
- 97 / 100
- Maturity
- Packaged: licensed, with a version or references
- Security scan
- No issues found
- License
- Apache-2.0
- Adoption
- Adopted by 1 other repositories, in 0 collections
Not checked yet
- Not judged on the rubric yet (not a contender in its category)
- No blind task eval yet
- Scope (portable / vendor / repo-internal) not assessed; only the top of each category is read for scope
- Sibling files (scripts, references) not fetched; security scan covers SKILL.md only
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